Building Games For A Female Audience | Ft. Renata Caldani, Joana Marques, and Maryna Iaremenko
How do you design mobile games for a female audience? In this talk, we cover genres, motivations, mechanics, and much more!
Speakers:
- Maryna Iaremenko, Lead Game Designer, GameHouse
- Joana Marques, Sr. Product Manager
- Renata Caldani, Brand Manager, Square Enix Montreal
Moderator:
SPONSOR:
This podcast is sponsored by Square Enix Montreal.
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