Rivals of Aether with Dan Fornace
Rivals of Aether and Rivals of Aether II are indie fighting games that combine fast-paced platform combat with elemental-themed characters. The game takes inspiration from Super Smash Bros. and emphasizes skillful movement, tight controls, and competitive balance, making it popular in the fighting game community.
Dan Fornace is a game director and designer at Aether Studios, the developer of Rivals of Aether. He joins the show with Joe Nash to talk about developing platform fighting games.
Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.
Please click here to see the transcript of this episode.
Sponsorship inquiries: [email protected]
The post Rivals of Aether with Dan Fornace appeared first on Software Engineering Daily.
You May Also Like

Jak Piggott
Jak Piggott

TechCrunch Daily Crunch
TechCrunch

a16z Show
Andreessen Horowitz

ChatGPT - Sol Good Shorts
Sol Good Network

Hacker And The Fed
Chris Tarbell & Hector Monsegur

Elon Musk Podcast
Stage Zero

The Good Tech Companies
HackerNoon

What's Your Problem?
iHeartPodcasts and Pushkin Industries

Two Blokes Talking Tech
Trevor Long and Stephen Fenech

De Groene Nerds
Aljo Hartgers & Danny Oosterveer // De Podcasters
Community discussion