Gunstar Heroes – Cane and Rinse No.221
Breakaway studio Treasure launched its first game in 1993, Gunstar Heroes. Formed of some of Konami's crack Super Nintendo coders, Treasure rapidly built its reputation on this hectic, sometimes surreal sprite and special effects-heavy run and gunner for SEGA's 16-bit Mega Drive/Genesis. Leon, along with a panel of enthusiasts - Michiel Kroder, Dan Clark and Simon Cole - discuss both the original game, its various ports and versions as well as 2005 GBA sequel Gunstar Super Heroes (aka Gunstar Future Heroes). Music used in this issue: Track 1: Gunstar Heroes - Title by Norio Hanzawa Track 2: Gunstar Heroes - Ending by Norio Hanzawa Cane and Rinse 221 was edited by Jay Taylor Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum
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