(Bonus) Goldeneye 007 With - John Gruber
Did Nintendo try to kill GoldenEye 007 before it was completed? Why did Shigeru Miyamoto keep telling the development team to tone down the violence. And why did the famous multiplayer aspect of the game almost didn’t happen? It’s slappers only on Rad History, because we’re diving into the history of THE game of the late 1990s, GoldenEye 007. With Special Guest: John Gruber
You May Also Like

Jack Hopkins
Jack Hopkins

Jak Piggott
Jak Piggott

Theo - t3․gg
Theo - t3․gg

Scaling Postgres
Creston Jamison

radiofreeredoubt
The Deep Dive Radio Show and Nick's Nerd News
Nick Espinosa, Chief Security Fanatic

Two Blokes Talking Tech
Trevor Long and Stephen Fenech

Daily Tech News Show
Tom Merritt

Artificial Intelligence Masterclass
AI Masterclass

Mark Tilbury
Mark Tilbury Fan
Community discussion