Mina the Hollower
Yacht Club Games is the studio behind the acclaimed Shovel Knight franchise. Their latest release is Mina the Hollower, which is a top-down action RPG inspired by classic Zelda and Castlevania titles. After many years in development, the game recently launched to widespread critical acclaim.
David D’Angelo is a lead programmer at Yacht Club Games. In this episode, David joins Joe Nash to discuss the custom C++ engine built for Mina the Hollower, how the team approached Game Boy Color art constraints and audio in a modern rendering pipeline, the game’s Castlevania-inspired combat philosophy, how the open world manages saving and collision without load screens, and more.
Sponsorship inquiries: [email protected]
The post Mina the Hollower appeared first on Software Engineering Daily.
You May Also Like

Jornal da CBN
CBN

رادیو فردا
رادیوفردا

NPR News Now
NPR

Mr News
Vco 24

Fox News Radio 1 Minute Newscast
FOX News Podcasts

Actu Crypto - L'actualité des cryptomonnaies en direct
Cryptoast

Data Archives - Software Engineering Daily
Software Engineering Daily

Command Center Podcast
Washington Commanders

DW News Brief
DW

Bloomberg News Now
Bloomberg
Community discussion