Games That Push Back with Bennett Foddy
Bennett Foddy is a legendary game designer known for creating wholly distinctive games such as QWOP, Getting Over It with Bennett Foddy, and the recently released Baby Steps. He’s also a former professor at the NYU Game Center, where he taught game design alongside developing his own experimental work.
In this episode, Bennett joins Joe Nash to discuss his systems-driven approach to game design, why frustration and difficulty are often misunderstood, how streaming and speedrunning have reshaped how games are played and experienced, and what makes his games stand out.
Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.
Please click here to see the transcript of this episode.
Sponsorship inquiries: [email protected]
The post Games That Push Back with Bennett Foddy appeared first on Software Engineering Daily.
You May Also Like

Mark Tilbury
Mark Tilbury Fan

Jack Hopkins
Jack Hopkins

AI Unraveled: Latest AI News & Trends, ChatGPT, Gemini, DeepSeek, Gen AI, LLMs, Agents, Ethics, Bias
Etienne Noumen

Security Weekly Podcast Network (Audio)
Security Weekly Productions

TBPN
John Coogan & Jordi Hays

The Daily AI Show
The Daily AI Show Crew - Brian, Beth, Jyunmi, Andy and Karl

The Vergecast
The Verge

Daily Tech News Show
Tom Merritt

CISO Insights: Voices in Cybersecurity
CISO Marketplace

The Rollup
Where digital assets and finance converge. Hosted by Andy and Robbie.
Community discussion
No posts yet
Be the first to start the conversation about Games That Push Back with Bennett Foddy