#165 - Chandler Murch Interview (IT Infrastructure At Valve)
Chandler Murch worked at Valve for over 8 years in IT infrastructure; and oversaw a lot of esports Valve events specifically for Dota 2, he also did some work in the Dental AI space.
#valve #steam #dota2
TIMESTAMPS
00:00 - Intro/Being Associated With F.R.I.E.N.D.S
01:30 - How Chandler Ended Up At Valve
04:10 - What His First Job At Valve Was/Customer Service
06:59 - Valve’s IT Infrastructure When Chandler First Started
08:55 - How Chandler Improved Valve’s IT Infrastructure/Network Speeds
14:15 - Hitting Milestones With The Content Delivery Network/Capacity Planning
17:00 - Taking Into Account Internet Infrastructure Improvements Globally
19:09 - Organising E-Sports Events/DOTA 2
23:10 - Mitigating Problems With Live E-Sports Events/Audio & Player Problems
26:40 - Testing Live Setups With Players
29:20 - How Chandler Got Into Gaming & Steam
31:30 - Chandler’s Favourite Valve Games
32:45 - Chandler’s Involvement On Portal 2/How Valve Does Credits In Games
35:15 - Chandler’s Work On Left 4 Dead 2/Portal 2 Bugs
38:54 - Valve Games Have To Reach A Certain Milestone Before QA Testing
39:45 - A Valve Employee Did Wheatleys Voice Before Stephen Merchant
40:30 - Chandler Never Got The Passion For Game Design
41:35 - Chandler’s Interactions With Gabe Newell
46:45 - Steam Avoided Fragmentation Unlike TV/FIlm Streaming Platforms
49:35 - Misunderstanding That Valve Doesn’t Make Games Now
52:40 - The Cost Of Running Valve Servers/Valve’s Value
55:45 - What Chandler Did After Valve/Dentistry AI
1:00:37 - Dental Work Is Very Costly In The West/Dentistry AI Is Only Available In USA/Canada
1:04:00 - Where To Follow Chandler Murch
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