#108 - Peter McConnell Interview (Psychonauts 2, Tim Schafer, Orchestra, Star Wars, Lucas Arts etc.)
Peter McConnell is a game composer who is well known for composing games like Psychonauts, Grim Fandango, Sly Cooper and more. He worked for Lucas Arts as well during the 90s.
SOCIAL MEDIA
TWITTER - @PeterNMcConnell
#psychonauts #lucasarts #timschafer
TIMESTAMPS
00:00 - Intro
00:40 - Peter’s Fedora
01:05 - How Peter Came Up With Musical Palette For Psychonauts 1&2
09:10 - Traditional Film Scores
10:37 - Humming Themes Into Cassette Players/MP3s
20:40 - Relationship With Tim Schafer
12:25 - Whats Special About Tim Schafer
16:10 - Learning To Take Constructive Criticism
17:12 - The Customer Is Always Right/Game Design Is A Collaborative Art
19:20 - Callouses/Difference Between Guitar & Violin/Playing Banjo
22:46 - When Orchestra Became Prevalent In Game Music
24:24 - Peter’s First Orchestral Recording
28:28 - The Process Of Recording The Music During Psychonauts 2
30:16 - Recording Remotely/Audiomovers
33:36 - Necessity Is The Mother Of Invention/Benefits Of Recording With Smaller Orchestras
34:47 - Voice Acting For Lucas Arts/Yoda
37:01 - Peter Prefers Composing To His Days Doing Multiple Tasks At Lucas Arts
37:47 - Being Summond To Answer For Doing A Metal Version Of Imperial March
38:58 - Having To Make Music In Style Of John Williams/Music For Star Wars Games
40:39 - Lucas Arts Was A Crash Course To Prepare Peter For Where He Is Now
42:05 - Scary Time Of Being A Freelancer/Why Peter Left Lucas Arts
43:55 - Skills Peter Wants To Improve On
45:20 - Work Life Balance
46:16 - Where To Follow Peter McConnell
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