It's Time to Launch: Lessons in Building and Sustaining Momentum
Join Christian Allen for “It’s Time to Launch: Lessons in Building and Sustaining Momentum”
Launching a game is only the beginning. Christian shares lessons from years of working on indie games and supporting developers through launch and beyond, covering Early Access, 1.0 releases, content updates, and community engagement. Learn how to build momentum around your release while balancing ongoing development with player expectations, even when you’re working with a much smaller team than a typical AAA studio.
Live September 30th, 3pm - 4pm Eastern | YouTube - Twitch - LinkedIn
#FYP #VirtualConference #IndieGameDev #IndieGames #GamesIndustry
You May Also Like

Les journaux, ICI Loire Océan
ICI Loire Océan

Shojo & Tell: A Manga Podcast
Ashley McDonnell

Defining Duke: An Xbox Podcast
Last Stand Media & Studio71

Unnamed Automotive Podcast
Unnamed Automotive Podcast

和田昌之と尾崎由香と世界のWADAX Radio
TOKYO FM

Retrotopia: Another Video Game Podcast
Alan, Brian, and Sam

RPG Site - Tetracast
RPG Site Staff

OK COOL
Dom Schott
Rebel FM
Eat-Sleep-Game.com Staff

The Common Sense Practical Prepper
Keith Vincent
Community discussion