Getting Diversity and Culture Right in the Game Industry
WRKS Games is a fully remote game developer and publisher of independent games, with a high performance 32 hour work week, a broad international spread of people from predominantly under represented groups and have a 0% volunteer attrition rate in 4 years. Getting this right is not hard, I will show you how we did it.
This is a summary of how to build a resilient, cost effective sustainable game development company in the 21st Century. The attendees should be able to walk away with a blueprint on how to get remote cultures and HR right that can be implemented and executed in their companies.
You May Also Like

Clownfish TV Podcasts
Clownfish Studios / WebReef Media

Mountain Gardener with Ken & Lisa
Ken Lain

Radio Wave
Český rozhlas

Les journaux, ICI Loire Océan
ICI Loire Océan

Shojo & Tell: A Manga Podcast
Ashley McDonnell

Defining Duke: An Xbox Podcast
Last Stand Media & Studio71

Unnamed Automotive Podcast
Unnamed Automotive Podcast

和田昌之と尾崎由香と世界のWADAX Radio
TOKYO FM

Retrotopia: Another Video Game Podcast
Alan, Brian, and Sam

普通玩家 | CommonPlayer
普通玩家 | CommonPlayer
Community discussion