95: Turing Machine, good/bad rulebooks, artwork (guests: Danni Loe, Scorpion Masque)
Logic-deduction board game Turing Machine challenges players to figure out a secret code using innovative punch-card verifiers that layer atop each other to "magically" reveal clues. How does it work?! We had to know, so we asked our guests from publisher Scorpion Masqué and Hachette Games to sit there and explain it to us. Oh, we also talk artwork and rulebooks, too. Topics on this episode: Christina (host): How Turing Machine was made (14:43) Matthew (guest): What makes for good or bad rulebooks? (34:51) Danni (guest): How does artwork influence gameplay? (50:12) Learn more about your ad choices. Visit megaphone.fm/adchoices
You May Also Like

Mountain Gardener with Ken & Lisa
Ken Lain

Clownfish TV Podcasts
Clownfish Studios / WebReef Media

The Cel Cast
thecelcast

Just Plane Radio
Talk Media Network

In The Garden With Ron Wilson
News Radio 610 WTVN (WTVN-AM)

WPTF Weekend Gardener
Mike Raley & Rufus Edmisten

The Major Wrestling Figure Podcast
The Major Pod Network

Gun Talk
Gun Talk Media

Sports Card Investor
Sports Card Investor

Do You Watch Anime?
Adam Corky
Community discussion