69: Popping the social bubble, surprise games, publisher woes (guest: James Hudson)
As US game groups start meeting up again, we chat with fellow social bubble-r James Hudson (Skybound Games) about quarantine's effects on us as gamers, which games surprised us, and the unintended effects of COVID on board game shipping and logistics. (Last topic = sad James) Our topics for this show: Shoe (producer): Board gaming outside of the social bubble: what it's been like so far, what's changed, what are the challenges? Christina (host): Games that surprised you over the pandemic James (guest): How publishers are evaluating the short-term future, with current COVID conditions/trends The games mentioned in this episode: Intro: The Grimm Masquerade Guardian's Call Tidal Blades: Heroes of the Reef Wonderland's War Valor & Villainy: Lludwik's Labyrinth Robot Quest Arena Sky Towers Beyond the Sun Shoe's topic: Board gaming outside of the social bubble Beyond the Sun Dune: Imperium Lost Ruins of Arnak Tidal Blades: Heroes of the Reef P for Pizza Dark Harvest Gorilla Marketing Eclipse Dwellings of Eldervale Monopoly Christina's topic: Games that surprised us over the pandemic P for Pizza Forgotten Waters Sovereign Skies Tekhenu: Obelisk of the Sun The Gallerist Sheepy Time Lost Ruins of Arnak Dune: Imperium The Crew: The Quest for Planet Nine Obsession James's topic: How publishers are evaluating the short-term future, with current COVID conditions/trends Wonderland's War Learn more about your ad choices. Visit megaphone.fm/adchoices
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