69: Popping the social bubble, surprise games, publisher woes (guest: James Hudson)
As US game groups start meeting up again, we chat with fellow social bubble-r James Hudson (Skybound Games) about quarantine's effects on us as gamers, which games surprised us, and the unintended effects of COVID on board game shipping and logistics. (Last topic = sad James)
Our topics for this show:
- Shoe (producer): Board gaming outside of the social bubble: what it's been like so far, what's changed, what are the challenges?
- Christina (host): Games that surprised you over the pandemic
- James (guest): How publishers are evaluating the short-term future, with current COVID conditions/trends
The games mentioned in this episode:
Intro:
- The Grimm Masquerade
- Guardian's Call
- Tidal Blades: Heroes of the Reef
- Wonderland's War
- Valor & Villainy: Lludwik's Labyrinth
- Robot Quest Arena
- Sky Towers
- Beyond the Sun
Shoe's topic: Board gaming outside of the social bubble
- Beyond the Sun
- Dune: Imperium
- Lost Ruins of Arnak
- Tidal Blades: Heroes of the Reef
- P for Pizza
- Dark Harvest
- Gorilla Marketing
- Eclipse
- Dwellings of Eldervale
- Monopoly
Christina's topic: Games that surprised us over the pandemic
- P for Pizza
- Forgotten Waters
- Sovereign Skies
- Tekhenu: Obelisk of the Sun
- The Gallerist
- Sheepy Time
- Lost Ruins of Arnak
- Dune: Imperium
- The Crew: The Quest for Planet Nine
- Obsession
James's topic: How publishers are evaluating the short-term future, with current COVID conditions/trends
- Wonderland's War
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