51: RPGs, video games, and our ideal gaming groups (guests: Jon Gilmour, Ian Moss)
Game designers Jon Gilmour (Dead of Winter, Dinosaur Island) and Ian Moss (Duelosaur Island, Wonderland's War) join us to discuss video games that would make cool board games, what video games have taught them about game design, our ideal gaming group, and how new RPGs make themselves stand out from the crowd.
Here are the games covered on the show:
Intro
- Dead of Winter
- Dinosaur Island
- Wasteland Express
- I Dissent
- Duelosaur Island
- Wonderland's War
- Bunkers and Badasses
Ian's topic: How do newer RPGs make themselves stand out?
- Bunkers and Badasses
- Kids on Bikes
- Jiangshi: Blood in the Banquet Hall
- Kids on Brooms
- Blades in the Dark
- Apocalypse World
- Fiasco
- ATMA
- The Quiet Year
Jon's topic: What video games have you played recently that would make cool board games?
- Path of Light and Shadow
Shoe's topic: What have video games taught Jon and Ian about game design?
- Dinosaur Island
- Duelosaur Island
- Taverns of Tiefenthal
- Quadropolis
- Dead of Winter
- Slide Quest
- Machi Koro Legacy
- My City
Christina's topic: What makes the ideal gaming group for you?
- Innovation
- Sagrada
- Azul
- Concordia
Final thoughts:
- Sonora
- Crokinole
- Bunkers and Badasses
- Santa Monica
- Smartphone
- Food Chain Magnate
You May Also Like

Gardening Simplified
Newsradio WOOD 1300 and 106.9 FM (WOOD-AM)
Gardeners' Corner
BBC Radio Ulster

The ASMR Podcast
solgoodmedia.com

Longbox Crusade
Longbox Crusade
Red Ice TV on Odysee
Red Ice TV

The Glass Cannon Podcast
The Glass Cannon Podcast

Cloudbase Mayhem Podcast
Gavin McClurg

BBC Gardeners’ World Magazine Podcast
Immediate Media

TOPT
TOPT Podcast

Game Scoop!
IGN & Geek Media
Community discussion