13: Steve Nix (Gen7) discusses his worldbuilding and how game mechanics can trigger emotions, plus worker placement vs. dice placement games, and the pros and cons of game promos
Steve Nix (Gen7) joins us to discuss how game mechanics can trigger emotions, as well as how he built the world of his game, while Christina compares worker-placement to dice-placement games, and Mike goes over the pros and cons of game promo goodies Games we mentioned: Shoe's topic Gen7 Steve's topic Dead of Winter Gloomhaven Pandemic Arkham Horror Robinson Crusoe Forbidden Island Forbidden Desert Forbidden Sky Tokaido Nyctophobia Letters from White Chapel Fury of Dracula Escape from the Aliens in Outer Space Christina's topic Agricola Caverna Lords of Waterdeep Voyages of Marco Polo Teotihuacan Bora Bora Alien Frontiers Kingsburg Cosmic Run Regeneration Architects of the West Kingdom Lords of Vegas Castles of Burgundy Mike's topic Harry Potter: Hogwarts Battle Yedo Dixit Mysterium Android: Netrunner Star Wars Destiny Wrap-up Urban Tribes Shards of Infinitiy Ascension Kashgar: Merchants of the Silk Road Hollywood Golden Age Learn more about your ad choices. Visit megaphone.fm/adchoices
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