Gunnar Gray - Designing Perplexity, shaders, and voice interfaces
This week, Gunnar Gray (Product Design Lead at Perplexity) dives into the art of designing AI-native experiences.
He shares lessons from shaping Voice Mode and how prototyping with AI is changing the design process at Perplexity.
Some highlights:
- Why Perplexity is racing to get ideas into code
- What it’s like designing at a hyper growth startup
- What it’s like designing dynamic voice experiences
- Gunnar’s journey learning metal shaders with Cursor
- How Gunnar strategically invests in his design skillset
- a lot more
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