DF Direct Weekly #114: Ratchet & Clank - Can PC Handle It? Redfall Post Mortem, Nvidia AI NPCs
The news of a PC port from Nixxes for Rachet and Clank raises the question: can PC handle the extreme storage demands of the Insomniac PS5 showcase? Alex weighs in with his thoughts on how the port will work. Meanwhile, Nvidia demos AI-driven conversations with NPCs, Redfall's development woes make the news again, while John's concerned about Nintendo's views towards emulation.
00:00:00 Introduction
00:01:08 News 01: Ratchet & Clank: Rift Apart coming to PC!
00:19:38 News 02: Nvidia demos AI-generated NPC conversations
00:37:54 News 03: Dolphin emulator blocked from Steam release
00:44:41 News 04: Redfall’s development issues detailed
00:54:56 News 05: HDMI 2.1 capture cards announced - but there’s a catch!
01:02:27 Supporter Q1: What are your predictions for next week’s Xbox showcase?
01:07:52 Supporter Q2: Does XMP make a big difference on DDR5 RAM?
01:10:36 Supporter Q3: Are plasma TVs viable for high-quality retro gaming?
01:14:54 Supporter Q4: Why doesn’t the Switch support HDR? Could it be included in a “Switch 2”?
01:16:32 Supporter Q5: Are we in a downwards spiral of declining developer output and GPU stagnation?
01:22:34 Supporter Q6: If a game runs at a locked 30fps or 60fps, is there any benefit to setting your console to 120Hz output?
01:25:55 Supporter Q7: Has Jensen’s prophecy been fulfilled already? Is Gran Turismo 7 ever going to hit PCs?
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