Games That Push Back with Bennett Foddy
Bennett Foddy is a legendary game designer known for creating wholly distinctive games such as QWOP, Getting Over It with Bennett Foddy, and the recently released Baby Steps. He’s also a former professor at the NYU Game Center, where he taught game design alongside developing his own experimental work.
In this episode, Bennett joins Joe Nash to discuss his systems-driven approach to game design, why frustration and difficulty are often misunderstood, how streaming and speedrunning have reshaped how games are played and experienced, and what makes his games stand out.
Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.
Please click here to see the transcript of this episode.
Sponsorship inquiries: [email protected]
The post Games That Push Back with Bennett Foddy appeared first on Software Engineering Daily.
You May Also Like

Jak Piggott
Jak Piggott

TechCrunch Daily Crunch
TechCrunch

a16z Show
Andreessen Horowitz

ChatGPT - Sol Good Shorts
Sol Good Network

Hacker And The Fed
Chris Tarbell & Hector Monsegur

Elon Musk Podcast
Stage Zero

The Good Tech Companies
HackerNoon

What's Your Problem?
iHeartPodcasts and Pushkin Industries

Two Blokes Talking Tech
Trevor Long and Stephen Fenech

De Groene Nerds
Aljo Hartgers & Danny Oosterveer // De Podcasters
Community discussion