In this episode, Conor and Bryce chat with Marco Franzeb Salgado about a potential GPU implementation of the rotate algorithm (Part 2). Link to Episode 285 on WebsiteDiscuss this episode, leave a comment, or ask a question (on GitHub)Socials ADSP: The Podcast: TwitterConor Hoekstra: LinkTree / BioBryce Adelstein Lelbach: TwitterAbout the Guest: Marco is a software engineer at NVIDIA, where he works on improving the nvCOMP library, which offers fast GPU implementations of multiple data compres...