Mina the Hollower
Yacht Club Games is the studio behind the acclaimed Shovel Knight franchise. Their latest release is Mina the Hollower, which is a top-down action RPG inspired by classic Zelda and Castlevania titles. After many years in development, the game recently launched to widespread critical acclaim.
David D’Angelo is a lead programmer at Yacht Club Games. In this episode, David joins Joe Nash to discuss the custom C++ engine built for Mina the Hollower, how the team approached Game Boy Color art constraints and audio in a modern rendering pipeline, the game’s Castlevania-inspired combat philosophy, how the open world manages saving and collision without load screens, and more.
Sponsorship inquiries: [email protected]
The post Mina the Hollower appeared first on Software Engineering Daily.
Bunları da Beğenebilirsiniz

The New Stack Podcast
The New Stack

TechCheck
CNBC

Jack Hopkins
Jack Hopkins

Mark Tilbury
Mark Tilbury Fan

Bitcoin Magazine Podcast
BTC Media

Programming Tech Brief By HackerNoon
HackerNoon

Coach8 教练吧(播客)
Coach8

The Rollup
Where digital assets and finance converge. Hosted by Andy and Robbie.

Radio Miraya
Radio Miraya

Mr. M Podcast | Maurizio Pedrazzoli Grazioli
Maurizio Pedrazzoli Grazioli
Topluluk tartışması
Henüz gönderi yok
Mina the Hollower hakkında sohbeti ilk başlatan sen ol