Maps shouldn’t say “graphic, clickable, blank” when what we really need is orientation. We sit down with Brandon Biggs, CEO of XR Navigation, to unpack why traditional map interfaces exclude blind, low-vision, and neurodiverse users—and how cross-sensory design transforms static visuals into reliable spatial understanding. Brandon makes a clear case that maps are not just about mobility; they’re about building mental models of names, distances, directions, shapes, and relationships. Without a...