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Rico Flores is an animator who is best known for his tenure on Uncharted 3 & 4, he is currently at emptyvessel working on their game DEFECT
#uncharted4 #uncharted #uncharted3
TWITTER - @r1c00
WEBSITE - https://www.emptyvessel.io/
TIMESTAMPS
00:00 - Intro
00:34 - Animating Doors Is Tedious/Naughty Dog Has A Door System
03:12 - Being Chucked In The Deep End On Uncharted 3/How Rico Got Hired
08:10 - Rico Had No Idea How Prestigious Naughty Dog Was When He Got Hired
08:47 - Being Interviewed At Naughty Dog
09:58 - Working On Uncharted 4
12:15 - Assets On Uncharted 4 Werent Carried Over From Uncharted 3/Mocap
14:00 - The Benefits Of Mocap
17:13 - You Could Shoot Mocap As Much As You Wanted At Naughty Dog
20:00 - Naughty Dog’s Flat Structure
22:50 - Intergalactic
25:10 - Crunch On Uncharted 4
28:43 - Staying Healthy While Doing Crunch
31:11 - Commuting Time In L.A.
33:05 - Why Rico Left Naughty Dog/Naughty Dog Pay
36:46 - Culture Of Bioware/Incorporating ND Culture Into Bioware
38:10 - Emptyvessel/Meeting Emanuel Palilic/AAA Isn’t Safe For Devs Now
42:20 - Destructible Terrain In DEFECT/Optimisation
44:45 - Single Player Will Be In DEFECT As Well
46:43 - Mick Gordon
47:43 - Q+A - How Naughty Dog Pull Off Animations Ahead Of It’s Time
50:15 - Naughty Dog’s Engine
52:10 - Q+A - Biggest Challenge In Animating Nathan Drake
54:00 - Working With Programmers
57:12 - Q+A - What Challenge Kept You Up At Night
59:59 - Institutional Knowledge/Microsoft Layoffs
1:01:26 - Working With Bruce Straley
1:02:50 - Where To Follow Rico Flores/Follow DEFECT